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Archive for the ‘Skill Challenge’ Category

The bad guys run! Are you going to just stand there and let them get away? or You turn tail and make for cover with your enemies in hot pursuit!

Climb Speed FTW!

With all the discussion over long combats, and lack of RP on the blogs lately, I’ve written a universal chase scene which can either act as a scene all unto itself, or be an ending to a combat encounter. The goal here is threefold:

  1. To provide a skill challenge which can be used by the PC’s from either side of the fence.
  2. Provide a faster alternative to ending a battle rather than whittle down every single HP an NPC has.
  3. Provide a Chase skill challenge that is opposed rather than one sided.

Again, this is a skill challenge that can be used in a variety of environments as you will see, and in any situation. It can likewise be used as a stand-alone situation or when enemies flee combat as well as from the angle of being the pursuer or the fleer. It can also be a single or multi-participant challenge.

The goal is to create a challenge which uses a broad array of skills which can be moderated by the DM according to the environment. It also factors in modes of movement advantages, number of participant advantages, and level of participant difficulty, as well as factoring the Endurance of those who are part of the chase.

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