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Archive for the ‘Ultimate Gaming Table’ Category

So, the time came when I finally decided to move the widescreen TV into the game room! This was definitely something I was looking forward to doing, but I had concerns about the room it would take up. So, I decided to change the room around! After much deliberation, sketches, and finger puppets, I decided to use the same corner for the TV, and turn the Ultimate Gaming Table 90 degrees to the side.

Looking from the Storage Door

You can see in the background the 54″ Widescreen TV. It is my old projection flat screen TV, which is still a really good TV and much larger than the 36″ which used to be in there. I also added the surround sound system to the room and you can see the center channel speaker located on top of the PA speaker behind the TV.  This moving of the table turned out to be a really good thing, while one side of the table lost a little room, the other side (which was previously against the back weall) gained a good amount of room. The DM now sits on the back wall where nobody needs to get behind him. (more…)

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Earn it to own it!

So my previous post on What to do When PC’s Go Missing got a little notice from the Id DM, who asked me about “choosing a side” and writing a little dueling perspective on XP distribution. So I’ve agreed to take the Capitalistic side and present the pro’s and con’s of Capitalistic XP compared to Communistic XP. (I’m a child of the cold war so don’t hold it against me) Anyway I hope you guys check out the other perspective and please comment on both.

Like I mentioned in my previous blog When PC’s Go Missing, I have been playing recently in a campaign where XP is given equally to all players no matter what you do or don’t do, or whether you show up or are absent.  It’s been over a year in that campaign and likewise I’ve been trying this in my own campaign as well to see how it worked. For the previous 20+ years I’ve been conditioned to only giving/receiving XP for actually participating in the encounter(s) where XP can be earned. The old rule of “you have to be a threat or a target” to get XP is still very much a part of what I learned through the years. “Sitting on the bench does not experience grant.” I’m sure that is something Yoda would say. You get work experience from going to work! Not from going to school.

So after about a year of exposure to Communist XP (as I’ve come to call it), I’ve come to the conclusion that capitalist XP is the better way to go. My reasons are fairly simple in principle, but are actually linked to simple Id like desires. Yet however selfish they may seem, merely just make sense. First and foremost, if you earn the XP, you should get the XP. If you don’t earn it, you shouldn’t get it. That seems pretty basic to anyone whose ever been to school or had a job. (more…)

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So I finally got around to posting some pictures of the new upgrades around the table. So folks have been requesting that I update the latest features, so I figured I might as well do it here. The biggest addition has to be the wiring I’ve put in under the table. Not because it looks cool, but because of what it does for the gaming experience. This is really cool because it allows any player to plug-in a laptop, clip fan, or any electronic device directly under the table. How did I do it? Easy.

First I cut small holes in the support legs with a drill fitted with a round saw bit, then one in the middle center line to join the two sides. I then mounted a power splitter under the center section, and connected another splitter through the middle so as to service the opposite side. This also lets the DM hook up under the table too.

Power Splitter under table.

In the picture you can see the storage compartment under the tray which was a later addition about 2 years ago. Any connection cables come up behind the tray, which is under the table yet over the tray. This has become really handy, as we now use YAHOO IM for secret messaging instead of the AIM hand helds I bought way back when. (more…)

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